
Akash Thakkar interviews successful audio professionals from every corner of the music and sound industries. From educators, performers, pop stars, game audio professionals, voice actors, composers, sound designers, plug-in designers, audio programmers, and everything in between, we dive deep into the business and mindset skills it takes to ”make it” in the worlds of music and sound.
Episodes

3 days ago
3 days ago
#86: My guest today is Alexander Brandon, a game audio designer based out of Seattle, Washington. He has had an incredibly diverse and impactful career, starting off in the early ages of game audio working on projects like Unreal, Thief, and Deus Ex. He also contributed to projects such as Skyrim, Job Simulator, and so so many others.
In this episode, we dive deep into Alexander’s initial start in game audio, and how he got started in the field before it was considered “cool”, his views on starting and building a business as an artist, how he transitioned from working on games to eventually leading teams, and so much more.
Find Alexander here:
LinkedIn: https://www.linkedin.com/in/alexander-brandon-b84272/
YouTube: https://www.youtube.com/@AlexCBrandon/videos
IMDB: https://www.imdb.com/name/nm0999472/
Blue Sky: https://bsky.app/profile/funkyrustic.bsky.social
And if you're interested in making music and sound for games, I have a newsletter and free courses that will get you started, and help you find paying work in games. Just go to http://www.bit.ly/soundbizpod
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